1. 學習與應用完全訊息靜態賽局、完全訊息動態賽局、不完全訊息靜態賽局及不完全訊息動態賽局四種基本賽局模型。
2. 學習競合策略之理論與在實務之應用。
3. 建立對生活之周遭事務設立賽局模型之能力。
4. 協助同學以賽局模型發展嚴謹的實務論文。
1. Learn and apply the four basic game models: static game with complete information, dynamic game with complete information, static game with incomplete information, and dynamic game with incomplete information.
2. Learn the theory and practical application of coopetition strategy.
3. Develop the ability to model situations around life.
4. Assist students to develop rigorous practical papers using game models.
近三十年賽局理論已成為一門不可或缺的研究領域。其方法論非常廣泛地應用在許多學科上,包括經濟學、政治學、生物學、哲學、法律、社會心理學、商學、國際關係以及資訊科學等。當決策者追求某一外生目標時,他知道他的行動會影響其他決策者的行為若其他決策者也同時如此考慮時,賽局理論能幫助我們找出參賽者的策略抉擇。鑑於賽局理論已是經濟學研究生必備的分析工具,這門課程的目標不但要讓學生充分了解理論本身,更著重應用此理論於無數的現代經濟學模型及其他學科上的模型。
Game theory has become an indispensable research field in the past thirty years. Its methodology is widely used in many disciplines, including economics, political science, biology, philosophy, law, social psychology, business, international relations, and information science. When a decision maker pursues an exogenous goal, he knows that his actions will affect the actions of other decision makers. If other decision makers also consider this at the same time, game theory can help us find out the strategic choices of the players. Since game theory has become an essential analytical tool for graduate students in economics, the goal of this course is not only to provide students with a full understanding of the theory itself, but also to focus on applying this theory to countless modern economics models and models in other disciplines.
Joseph E. Harrington, Jr. 2009, Games, Strategies, and Decision Making, Worth.
Joel Watson, 2008, Strategy:An Introduction to Game Theory, 2ed. Norton
Brandenburger, A. M., & Nalebuff, B. J. 1996. Co-opetition. New York:Currency Doubleday.(許恩得譯,民國93年,競合策略,培生)
Dixit, skeath, and Reiley, Game of Strategy, 3th ed. Norton
巫和懋與夏珍,民國91年,賽局高手,時報文化。
許恩得,民國98年,競合典範,培生。
Joseph E. Harrington, Jr. 2009, Games, Strategies, and Decision Making, Worth.
Joel Watson, 2008, Strategy: An Introduction to Game Theory, 2ed. Norton
Brandenburger, A. M., & Nalebuff, B. J. 1996. Co-opetition. New York: Currency Doubleday. (Translated by Xu Ende, 1993, Co-opetition Strategy, Pearson)
Dixit, skeath, and Reiley, Game of Strategy, 3th ed. Norton
Wu Hemao and Xia Zhen, in the 1991 Republic of China, masters of the game, Times Culture.
Xu Ende, born in 1998, a model of competition and cooperation, Pearson.
評分項目 Grading Method | 配分比例 Grading percentage | 說明 Description |
---|---|---|
課堂參與討論課堂參與討論 Participate in class discussions |
20 | |
考試與作業考試與作業 Exams and Assignments |
30 | |
學期報告學期報告 term report |
50 |