1、台灣的EMBA都以培養企業的執行長(CEO)為目標,可是課程強調「論述」,忽略「行動」;強調「專業」,忽略「整合」;強調「方法」,忽略「典範」;強調「獲利」,忽略「道德」;強調「利己」,忽略「利他」。為解決此問題,本的課程聘請典範人物前來分享經驗,增加學生高層次之經營實務。
2、當場以演講之內容為學習材料,由三位不同專業之教授,為同學解析企業經營典範,協助學生建立經營之架構。
1. Taiwan’s EMBAs all aim to cultivate executive officers (CEOs) of enterprises, but the course emphasizes “discussion” and ignores “action”; emphasizes “profession” and ignores “integration”; emphasizes “methods” and ignores “discipline”; To emphasize "making profits" and ignore "morality"; to emphasize "self-interest" and ignore "altruism". To solve this problem, this course hired a classic to share his experience and increase the number of students' higher levels of practice.
2. On the scene, the lecture content was used as learning material, and three professors from different professions analyzed the corporate operating rules for students to help students establish a management structure.
本課程幫助學生學習與應用完全訊息靜態賽局、完全訊息動態賽局、不完全訊息靜態賽局及不完全訊息動態賽局四種基本賽局模型,並培養同學運用賽局知識解決生活與工作問題之能力,進而協助同學以賽局模型為基礎發展嚴謹的實務性論文。
This course helps students learn and apply four basic game models, namely, full message dynamic game, incomplete message static game and incomplete message dynamic game, and cultivate students' knowledge to solve life and work by using game knowledge The ability to solve problems will help students develop serious practical papers based on the game model.
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評分項目 Grading Method | 配分比例 Grading percentage | 說明 Description |
---|---|---|
課堂參與課堂參與 Class Participation |
40 | |
作業報告作業報告 Make a business report |
30 | |
口頭報告口頭報告 Oral Report |
30 |