2554 - 產品開發
Products Development
教育目標 Course Target
本課程為大學部設計核心課程的一環,將在大一《設計基礎》、大二《產品設計》兩課程已完成的專業能力訓練基礎下,進一步提升學生從產品開發前端的田野調查、資料搜集與分析、建立問題意識,到產品設計階段的擬定概念方向、構想發展、試作與驗證,乃至於產品設計完成後的市場行銷、品牌經營等一連串系統性的產品開發專業能力。
This course is part of the core design courses of the undergraduate department. Based on the professional ability training completed in the first-year "Design Fundamentals" and the second-year "Product Design" courses, students will further improve their field investigation and data collection from the front-end of product development. A series of systematic product development professional capabilities from collecting and analyzing, establishing problem awareness, to formulating conceptual direction, idea development, trial production and verification in the product design stage, to marketing and brand management after the product design is completed.
課程概述 Course Description
產品開發是工業設計系在大三的必修課程,其延續大一的基礎設計、大二的產品設計課程,主要在於藉由消費者心裡、市場需求、產品概念設計、細部設計與製程、量產與行銷目標的達成,以強化產品開發之流程。本課程之教學目標以強化產學合作為導向,並能培育學生達成本系之專業設計五力 ─ 『創意力、美感力、科學力、學學力與辯證力』,並以下列方向為依歸:
1.由造形/傳達/社會關懷(綠色)設計、人因工程、文化差異探討產品開發的目標。
2.藉由本主題產品的市場問卷調查,養成產品開發企劃能力與市場敏感度。
3.藉由本主題產品開發方法、策略、評量分析,完成設計流程,完成產品之概念設計,以瞭解產品開發的程序與應用。
4.熟悉電腦輔助設計、電腦輔助製造、製造程序、材料學、機構學,在工業產品開發上的達成與應用,完成工程圖面與細部設計。
5.強化設計實現模型(原型)製作能力。
6.說明本產品之模具、分模、生產製程與量產的討論。
7.產品開發案例寫作練習與表達能力的訓練。
8.智慧財產權與專利設計申請作業。
本課程每學期以二∼三個課題為目標,由三位授課教師輪流負責課題出題,依照題目性質,訂定規範與要求,以達成階段產品開發專題單元之實作、演練與發表。修習本課程之大三學生,應修習通過大一基礎設計、大二產品設計,並具備使用AutoCAD、SolidWorks以及Pro/E等相關3D圖形繪製軟體之能力,以及熟悉各項製造機台,如:快速原型機、CNC切削中心機、模切機、雷射切雕機…等的操作與使用之專業能力,以能進行完整之快速產品開發能力為目標。
Product development is a compulsory course for junior students in the Department of Industrial Design. It continues the basic design courses for freshman students and the product design courses for sophomore students. It mainly focuses on strengthening the product development process through the realization of consumer psychology, market demand, product concept design, detailed design and process, mass production and marketing goals. The teaching objectives of this course are oriented towards strengthening industry-university cooperation and cultivating students to achieve the five professional design powers of this department - "creativity, aesthetics, science, learning and dialectics", and are based on the following directions:
1. Discuss the goals of product development from the perspective of shape/communication/social concern (green) design, human factors engineering, and cultural differences.
2. Develop product development planning capabilities and market sensitivity through market questionnaires on this theme product.
3. Through the product development methods, strategies, and evaluation analysis of this topic, complete the design process and complete the conceptual design of the product to understand the procedures and applications of product development.
4. Be familiar with computer-aided design, computer-aided manufacturing, manufacturing procedures, materials science, and mechanism science, achieve and apply them in industrial product development, and complete engineering drawings and detailed design.
5. Strengthen design and implementation model (prototype) production capabilities.
6. Describe the mold, parting, production process and mass production discussion of this product.
7. Product development case writing exercises and expression skills training.
8. Intellectual property rights and patent design application work.
This course targets two to three topics each semester. Three teachers take turns to be responsible for setting the topics. According to the nature of the topics, specifications and requirements are set to achieve the implementation, practice and presentation of the product development special units in each stage. Junior students studying this course should have passed freshman basic design and sophomore product design, and have the ability to use related 3D graphics software such as AutoCAD, SolidWorks, and Pro/E, and be familiar with the operation and use of various manufacturing machines, such as rapid prototyping machines, CNC cutting centers, die cutting machines, laser cutting and engraving machines, etc., with the goal of being able to carry out complete rapid product development capabilities.
參考書目 Reference Books
1.Nigel Whiteley 著,楊敏英、陳盈盈 譯,為社會而設計(Design For Society),聯經出版公司,2014
2.Donald A. Norman 著,陳宜秀 譯,設計的心理學:人性化的產品設計如何改變世界(3版)(The Design of Everyday 3.Things(Revised & expanded edition),遠流出版,2014
4.宋世祥 著,百工裡的人類學家:帶你挖掘「厚數據」,以人類學之眼洞悉人性,引領社會創新!,果力文化,2016
5.Chris Lefteri著,張朕豪譯。Making it:設計師一定要懂的產品製造知識,旗標,2013
6.Ulrich and Eppinger, Product Design and Development, McGraw-Hill, 2000.
7.邊守仁,產品創新設計,全華,2000.
8.Yan, Hong-Sen, Creative Design of Mechanical Devices, Springer, 2000.
9.Buede, D.M., The Engineering Design of Systems Models and Methods, John-Wiley & Sons, 2000.
10.Pratt, M.J., and Sriram, R.D., Product Modeling for Computer Integrated Design and Manufacture, 11.Chapman & Hall, 1997.
12.Chris Lefteri, 張朕豪譯,MAKING IT:設計師一定要懂的產品製造知識,旗標出版,201313.
13.日經設計,林大凱譯,設計師一定要懂的材質運用知識(素材とデザインの教科書 第2版),2014
1. Design For Society, written by Nigel Whiteley, translated by Yang Minying and Chen Yingying, Lianjing Publishing Company, 2014
2. The Design of Everyday 3.Things (Revised & expanded edition), written by Donald A. Norman and translated by Chen Yixiu, Yuanliu Publishing, 2014
4. Written by Song Shixiang, Anthropologist in Baigongli: Leading you to mine "thick data", gain insights into human nature through anthropological eyes, and lead social innovation! , Guoli Culture, 2016
5. Written by Chris Lefteri, translated by Zhang Zhenhao. Making it: What designers must know about product manufacturing, Flag, 2013
6.Ulrich and Eppinger, Product Design and Development, McGraw-Hill, 2000.
7. Bian Shouren, Product Innovation Design, Quanhua, 2000.
8.Yan, Hong-Sen, Creative Design of Mechanical Devices, Springer, 2000.
9.Buede, D.M., The Engineering Design of Systems Models and Methods, John-Wiley & Sons, 2000.
10.Pratt, M.J., and Sriram, R.D., Product Modeling for Computer Integrated Design and Manufacture, 11.Chapman & Hall, 1997.
12. Chris Lefteri, translated by Zhang Zhenhao, MAKING IT: Product manufacturing knowledge that designers must know, Banner Publishing, 201313.
13. Nikkei Design, translated by Lin Dakai, Material Application Knowledge Designers Must Understand (Material Materials Textbook 2nd Edition), 2014
評分方式 Grading
評分項目 Grading Method |
配分比例 Percentage |
說明 Description |
---|---|---|
課題一作品總體評價 Overall evaluation of the works in Topic 1 |
30 | 課程出席與參與、完整設計流程與成果報告書繳交等 |
課題二作品總體評價 Overall evaluation of the works in Topic 2 |
30 | 課程出席與參與、完整設計流程與成果報告書繳交等 |
出席狀況與學習態度 Attendance status and learning attitude |
30 | 其中包括參與期末總體發表、系館共同事務與表現 |
自主學習課題 Independent study topics |
10 | 書面報告之寫作內容呈現 |
授課大綱 Course Plan
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課程資訊 Course Information
基本資料 Basic Information
- 課程代碼 Course Code: 2554
- 學分 Credit: 3-3
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上課時間 Course Time:Tuesday/3,4,5,6,7,Friday/6,7,8,9[工設館]
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授課教師 Teacher:李俐慧/呂佳珍/張俊元
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修課班級 Class:工設系3
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