本課程延續數位人文與遊戲I課程,以 Unity3D 遊戲程式設計軟體為基礎,輔以人文、歷史、哲學等文史要素,增進製作遊戲的深度與內涵。課程內容主要教授 3D AR 遊戲開發、元宇宙遊戲開發,以及如何從文學敘事與文化分析的觀點看待、融入遊戲製作。
This course extends the digital humanities and game I course, based on Unity3D game program design software, and uses humanities, history, philosophy and other literary and historical elements to increase the depth and connotation of making games. The course content mainly teaches 3D AR game development, meta-cosmic game development, and how to view and integrate it into game production from the perspective of literary events and cultural analysis.
自編教材
Self-edited textbooks
評分項目 Grading Method | 配分比例 Grading percentage | 說明 Description |
---|---|---|
遊戲製作成果遊戲製作成果 Game production results |
50 | |
平時成績平時成績 Regular achievements |
30 | |
隨堂練習成績隨堂練習成績 The training of the sermon |
20 |