本課程延續數位人文與遊戲I課程,以 Unity3D 遊戲程式設計軟體為基礎,輔以人文、歷史、哲學等文史要素,增進製作遊戲的深度與內涵。課程內容主要教授 3D AR 遊戲開發、元宇宙遊戲開發,以及如何從文學敘事與文化分析的觀點看待、融入遊戲製作。
This course continues the Digital Humanities and Games I course, based on Unity3D game programming software, supplemented by cultural and historical elements such as humanities, history, philosophy, etc., to enhance the depth and connotation of game production. The course content mainly teaches 3D AR game development, metaverse game development, and how to view and integrate game production from the perspectives of literary narrative and cultural analysis.
自編教材
Self-edited teaching materials
評分項目 Grading Method | 配分比例 Grading percentage | 說明 Description |
---|---|---|
遊戲製作成果遊戲製作成果 Game production results |
50 | |
平時成績平時成績 usual results |
30 | |
隨堂練習成績隨堂練習成績 Class practice results |
20 |