1. 瞭解何謂人機互動(HCI)以及相關理論,使學生了解人因工程與人機互動裝置的互動性、
實體互動的組成元件等。
2. 介紹實體互動設計的技術,包括感測器、輸入裝置、輸出裝置、互動程式設計等。
透過情境式的「互動設計」專案的進行,讓同學們從創意、構想、規劃、設計、管理,以養成學生分工合作的態度,並且熟練實體互動設計的技術等1. Understand what human-computer interaction (HCI) is and related theories, so that students can understand the interactivity and interaction between human factors engineering and human-computer interaction devices.
Components of entity interaction, etc.
2. Introduce the technology of physical interaction design, including sensors, input devices, output devices, interactive programming, etc.
Through the implementation of situational "interactive design" projects, students are allowed to develop an attitude of division of labor and cooperation from creativity, conception, planning, design, and management, and become proficient in physical interactive design technology, etc.
Jenny Preece, Helen Sharp, Yvonne Rogers, “Interaction Design: Beyond Human-Computer Interaction, 4/e”, Wiley
Jenny P Reece, Helen sharp, Yvonne Rogers, “interaction design: beyond human-computer interaction, 4/oh”, Wiley
評分項目 Grading Method | 配分比例 Grading percentage | 說明 Description |
---|---|---|
課堂報告課堂報告 class report |
30 | |
作業作業 Homework |
30 | |
期末專題期末專題 Final topic |
35 | |
課堂出席課堂出席 class attendance |
5 |