本課程將介紹 3D AR (Augmented Reality) 相關關鍵技術及系統實作。首先,本課程將會介紹 3D AR 系統的基本概念及相關關鍵技術;接著,本課程會介紹 3D AR 系統的實作方法。由於 Unity 引擎具備跨平台的特性,且已經被應用在許多 3D 遊戲、VR 虛擬實境及 AR 擴增實境內容的開發上,所以本課程規劃以 Unity 引擎為例,來介紹 AR 擴增實境系統的實作。我們將介紹 Unity 引擎的基本功能,以及軟體的操作方式。接著,我們會再介紹 Unity 上的 AR SDK,包含 Vuforia 及 Easy AR。並且,在課程中我們也會安排具有 Unity AR 系統開發經驗的業師,來分享他們開發 AR 系統的實際心得。最後,我們也會安排同學使用 Unity 製作一個簡單的期末專題,訓練學生具備基本的 3D AR 系統開發能力。This course will introduce key technologies and system implementation related to 3D AR (Augmented Reality). First, this course will introduce the basic concepts and related key technologies of the 3D AR system; then, this course will introduce the implementation method of the 3D AR system. Since the Unity engine has cross-platform features and has been used in the development of many 3D games, VR virtual reality and AR augmented reality content, this course is planned to use the Unity engine as an example to introduce AR augmented reality. System implementation. We will introduce the basic functions of the Unity engine and how to operate the software. Next, we will introduce the AR SDK on Unity, including Vuforia and Easy AR. Moreover, in the course we will also arrange for industry experts with Unity AR system development experience to share their practical experience in developing AR systems. Finally, we will also arrange for students to use Unity to create a simple final project to train students in basic 3D AR system development capabilities.
1. 吳雁濤,精通 Unity3D + AR + VR:你才敢稱為 3D 高手,佳魁資訊,2018 年 11 月。
2. 曾偉凱、何昇隆、李慧貞、呂國泰,穿梭虛擬與現實 - Unity 3D 擴增實境 AR 速戰技,碁峰資訊,2017 年 6 月。
1. Wu Yantao, proficient in Unity3D + AR + VR: Only then do you dare to be called a 3D master, Jiakui Information, November 2018.
2. Zeng Weikai, He Shenglong, Li Huizhen, Lu Guotai, Shuttle between virtuality and reality - Unity 3D augmented reality AR speed combat technology, Qifeng Information, June 2017.
評分項目 Grading Method | 配分比例 Grading percentage | 說明 Description |
---|---|---|
課堂參與課堂參與 class participation |
10 | |
作業作業 Homework |
60 | |
期末專題期末專題 Final topic |
30 |