7047 - 專題設計 英授 Taught in English
Advanced Design Studio
教育目標 Course Target
This is the second part of the advanced Regenerative Earth and Anthropocene Design studio (R.E.A.D.) aims to co-create an encompassing life and earth beneficial innovative urban design by introducing Biomimicry Urbanism to adapt and establish design conditions conducive to life in effects to future challenges on humanity and design professions.
Specific learning objectives for the Regenerative Earth and Anthropocene Design studio (R.E.A.D.) include the followings:
Consider urban resilience system challenges and leverage points for adaptability, recovery and even future survival simulations in urban designing.
The studio outcome calls for future design concepts addressing any aspect of climate change, mars mission, quantum technology, AI applications and in any sector of the new economy model for designing towards life friendly cities of the future.
Successful teams will demonstrate active learning and excellent problem solving skills in team efforts. Design teams are to define concrete, well researched urban design focus for extra efforts apply to core concepts and methods of biomimicry urbanism coupling with latest science, technology break-through, and humanity creativity and inspirations in developing future design with tested design solutions.
Urban design projects should go beyond familiar approaches and make a substantial improvement in learning from the first semester of READ Studio. Students are expected to identify unique leverage points for urban design changes, removing barriers to the adoption and spread of better solutions, and/or clearly demonstrating how biomimicry urbanism can lead to new, novel, or more effective urban design solutions. Test and proof of urban design concepts are necessary to be incorporated in the final presentation of the studio outcome.
This is the second part of the advanced Regenerated Earth and Anthropocene Design studio (R.E.A.D.) aims to co-create an encompassing life and earth beneficial innovative urban design by introducing Biomimicry Urbanism to adapt and establish design conditions conducive to life in effects to future challenges on humanity and design professions.
Specific learning objectives for the Regenerated Earth and Anthropocene Design studio (R.E.A.D.) include the followings:
Consider urban resilience system challenges and leverage points for adaptability, recovery and even future survival simulations in urban designing.
The studio outcome calls for future design concepts addressing any aspect of climate change, mars mission, quantum technology, AI applications and in any sector of the new economy model for designing towards life friendly cities of the future.
Successful teams will demonstrate active learning and excellent problem solving skills in team efforts. Design teams are to define concrete, well researched urban design focus for extra efforts apply to core concepts and methods of biomimicry urbanism coupling with latest science, technology break-through, and humanity creativity and inspirations in developing future design with tested design solutions.
Urban design projects should go beyond familiar approaches and make a substantial improvement in learning from the first semister of READ Studio. Students are expected to identify unique leverage points for urban design changes, removing barriers to the adoption and spread of better solutions, and/or clearly demonstrating how biomimicry urbanism can lead to new, novel, or more effective urban design solutions. Test and proof of urban design concepts are necessary to be incorporated in the final presentation of the studio outcome.
課程概述 Course Description
This is an advanced design studio for MArch II students, which will be conducted in English and consists of three parts. The first part is related to international competition projects, which normally takes place within one-month period in the beginning of the semester. The second part will be a three months design studio project, which will cover issues of digital analysis of spatial structure and social outcomes, digital design and tectonic constructions, users body experience in both macro and micro environmental levels, and finally the sustainability issue of building performance and design strategies, etc. The last part is scheduled in the last two weeks of the semester and it will be an out reach exhibition project, which will display all students’ design works from the second part of the design studio project.
This is an advanced design studio for MArch II students, which will be conducted in English and consists of three parts. The first part is related to international competition projects, which normally takes place within one-month period in the beginning of the semiconductor. The second part will be a three months design studio project, which will cover issues of digital analysis of spatial structure and social outcomes, digital design and tectonic constructions, users body experience in both macro and micro environmental levels, and finally the sustainability issue of building performance and design strategies, etc. The last part is scheduled in the last two weeks of the semester and it will be an out reach exhibition project, which will display all students’ design works from the second part of the design studio project.
參考書目 Reference Books
Lang, J. (1994) Urban Design: The American Experience. NY: John Wiley & Sons, Inc.
Baumeister, D. (2014) Biomimicry Resource Handbook: A Seed Bank of Best Practices. Missoula, MT: Biomimicry 3.8.
Benyus, J. (1997) [2002] Biomimicry: Innovation Inspired by Nature. NY: Perennial.
Finsterwalder, R. (Ed.) (2015) Form Follows Nature. Basel, Switzerland: Birkhauser Verlag GmbH.
Kolarevic, B. and Parlac, V. (eds.) (2015) Building Dynamics: Exploring Architecture of Change. NY: Routledge.
Meyers, M.A. and Chen, P-Y. (2014) Biological Materials Science – Biological Materials, Bioinspired Materials, and Biomaterials. Cambridge (UK): Cambridge University Press.
McDonough, W. and Braungart, M. (2013) The Upcycle: Beyond Sustainability--Designing for Abundance. NY: North Point Press.
Picon, A. (2015) Smart Cities- A Spatialised Intelligence. UK: John Wiley & Sons Ltd.
Lang, J. (1994) Urban Design: The American Experience. NY: John Wiley & Sons, Inc.
Baumeister, D. (2014) Biomimicry Resource Handbook: A Seed Bank of Best Practices. Missoula, MT: Biomimicry 3.8.
Benyus, J. (1997) [2002] Biomimicry: Innovation Inspired by Nature. NY: Perennial.
Finsterwalder, R. (Ed.) (2015) Form Follows Nature. Basel, Switzerland: Birkhauser Verlag GmbH.
Kolarevic, B. and Parlac, V. (eds.) (2015) Building Dynamics: Exploring Architecture of Change. NY: Routledge.
Meyers, M.A. and Chen, P-Y. (2014) Biological Materials Science – Biological Materials, Bioinspired Materials, and Biomaterials. Cambridge (UK): Cambridge University Press.
McDonough, W. and Braungart, M. (2013) The Upcycle: Beyond Sustainability--Designing for Abundance. NY: North Point Press.
Picon, A. (2015) Smart Cities- A Spatialised Intelligence. UK: John Wiley & Sons Ltd.
評分方式 Grading
評分項目 Grading Method |
配分比例 Percentage |
說明 Description |
---|---|---|
Context and Relevance Context and Relevance |
10 | How well do you define your specific challenge/problem? |
Biomimicry Process Biomimicry Process |
15 | How well do you demonstrate (rapid prototyping) and document an understanding of function and biological strategies? |
Urban Design Process Urban Design Process |
20 | How well do you demonstrate (translate) and document an understanding of biological strategies into urban design strategies? |
Creativity Creativity |
15 | How novel is the innovation and/or biological inspiration? |
授課大綱 Course Plan
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課程資訊 Course Information
基本資料 Basic Information
- 課程代碼 Course Code: 7047
- 學分 Credit: 0-6
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上課時間 Course Time:Monday/6,7,8,9,Thursday/2,3,4,5,6,7,8,9[系館]
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授課教師 Teacher:邱國維
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修課班級 Class:建築碩1C
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選課備註 Memo:碩1C組設計課。含習作指導6小時,時間另定。英文授課。
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