Our global earth operating system, either within the planetary boundary or outside in inter-planetary scenarios are incredibly complex and riddled both with problems and opportunities for change. There is no single solution that can address all the issues. To improve above categorized design system overall, we will need solutions at a variety of scales and in a variety of sectors, all working together.
This cross-disciplinary and translational biological strategies-design emulation module aims to create leverage ability for life friendly conditions conducive to all life on earth. Students are expected to learn to reinvent problems confronting safe operating space for future development in urbanism, or in architectural designs, or of artefacts, and or all scales of innovative designs, including planetary, outer and inter-planetary space exploration designs. Students will enable integration of relevant spatial analytical tools with the core nature-based design foundation for sustainable innovation and economy founded in biomimicry.
This approach aims to bridge between disciplines, between nature and human, between students and faculties of multiple learning and co-creation.
Th course will lead students to consider design system challenges and leverage points for innovation for cross-disciplinary learning by doing for innovative design that focused on achieving responsible and high (optimise not maximise) performances for creation of conditions conducive to all life.
Specific learning objectives include:
•Identify and solve specific problem(s) within global biomimicry design challenge;
•Emulate one or more mechanisms, processes, patterns, or systems found in nature;
•Enhance by integrated design for ecological sustainability, within planetary boundary operation, and or design for outer-space explorations; and
•Compete in the 2019 Biomimicry Global Design Challenge.
Our global earth operating system, either within the planetary boundary or outside in inter-planetary scenarios are incredibly complex and riddled both with problems and opportunities for change. There is no single solution that can address all the issues. To improve above categoryed design system overall, we will need solutions at a variety of scales and in a variety of sectors, all working together.
This cross-disciplinary and translated biological strategies-design emulation module aims to create leverage ability for life friendly conditions conduct to all life on earth. Students are expected to learn to reinvent problems confronting safe operating space for future development in urbanism, or in architectural designs, or of artefacts, and or all scales of innovative designs, including planetary, outer and inter-planetary space exploration designs. Students will enable integration of relevant spatial analytical tools with the core nature-based design foundation for sustainable innovation and economy founded in biomimicry.
This approach aims to bridge between disciplines, between nature and human, between students and faculties of multiple learning and co-creation.
Th course will lead students to consider design system challenges and leverage points for innovation for cross-disciplinary learning by doing for innovative design that focused on achieving responsible and high (optimise not maximum) performances for creation of conditions conducive to all life.
Specific learning objectives include:
•Identify and solve specific problem(s) within global biomimicry design challenge;
•Emulate one or more mechanisms, processes, patterns, or systems found in nature;
•Enhance by integrated design for ecological sustainability, within planetary boundary operation, and or design for outer-space explorations; and
•Compete in the 2019 Biomimicry Global Design Challenge.
Benyus, J. (1997) [2002] Biomimicry: Innovation Inspired by Nature. NY: Perennial.
Baumeister, D. (2014) Biomimicry Resource Handbook: A Seed Bank of Best Practices. Missoula, MT: Biomimicry 3.8.
Meyers, M.A. and Chen, P-Y. (2014) Biological Materials Science – Biological Materials, Bioinspired Materials, and Biomaterials. Cambridge (UK): Cambridge University Press.
McDonough, W. and Braungart, M. (2013) The Upcycle: Beyond Sustainability--Designing for Abundance. NY: North Point Press.
____________________________ (2002) Cradle to Cradle: Remaking the Way We Make Things. NY: North Point Press.
Mostafavi, M. and Doherty, G. (eds.) (2013) Ecological Urbanism. Harvard University Graduate School of Design. Zurich: Lars Muller Publishers.
Benyus, J. (1997) [2002] Biomimicry: Innovation Inspired by Nature. NY: Perennial.
Baumeister, D. (2014) Biomimicry Resource Handbook: A Seed Bank of Best Practices. Missoula, MT: Biomimicry 3.8.
Meyers, M.A. and Chen, P-Y. (2014) Biological Materials Science – Biological Materials, Bioinspired Materials, and Biomaterials. Cambridge (UK): Cambridge University Press.
McDonough, W. and Braungart, M. (2013) The Upcycle: Beyond Sustainability--Designing for Abundance. NY: North Point Press.
____________________________ (2002) Cradle to Cradle: Remaking the Way We Make Things. NY: North Point Press.
Mostafavi, M. and Doherty, G. (eds.) (2013) Ecological Urbanism. Harvard University Graduate School of Design. Zurich: Lars Muller Publishers.
評分項目 Grading Method | 配分比例 Grading percentage | 說明 Description |
---|---|---|
Biomimicry ProcessBiomimicry Process Biomimicry Process |
25 | How well do you demonstrate and document an understanding of function and biological strategies? |
Context and RelevanceContext and Relevance Context and Relevance |
15 | How well do you define your specific challenge/problem? |
FeasibilityFeasibility Feasibility |
15 | Does your design concept represent a promising technology and/or solution? (i.e. show evidence of preliminary market understanding or research) |
Social and Environmental BenefitsSocial and Environmental Benefits Social and Environmental Benefits |
15 | Will adoption of your design lead to significant social, cultural, and/or environmental wins? |