數位內容產業主幹為動畫、漫畫、遊戲(animation, comics, game,並稱ACG),本課程配合ACG產業內容之系統、結構、與方法特性,培養學生發想、企畫與劇本寫作之ACG文創專案實作能力。The digital content industry is mainly engaged in animation, comics, games (animation, comics, game, and ACG). This course is combined with the system, structure, and method characteristics of ACG industry content to cultivate students' ACG creative project implementation capabilities in ideas, entrepreneurship and scripts.
御宅學,2013,傻呼嚕同盟,平裝本出版社
Otaku School, 2013, Saohuoyi Alliance, Pinghuaben Publishing House
評分項目 Grading Method | 配分比例 Grading percentage | 說明 Description |
---|---|---|
期中報告:口頭期中報告:口頭 Midterm report: Oral |
10 | |
期中報告:書面期中報告:書面 Midterm Report: Bookmark |
10 | |
期末報告:口頭期末報告:口頭 Final report: Oral |
30 | |
期末報告:書面期末報告:書面 Final report: Bookmark |
50 |