本課程教學的目標如下:
1. 感性與理性的基礎概念-感性的產生與人類生心理的了解。
2. 感性社會形成對於生活與設計的影響-感性社會形成的因果關連。
3. 感性工學的問題與解決方法-設計諸問題感性問題解決方法的應用。
4. 感性工學在產品開發設計管理的運用-產品開發流程感應問題的發現與對應。
5. 案例研究的演練-提升研究的能量與設計思考的視角。The goals of this course are as follows:
1. The basic concept of sensibility and rationality - the understanding of the generation of sensibility and human health psychology.
2. The influence of the formation of sensory society on life and design - the causal relationship between the formation of sensory society.
3. Questions and solutions of perceptual engineering - Design the application of perceptual problem solving methods.
4. The application of perceptual engineering in product development design management - the discovery and correspondence of inductive problems in product development process.
5. Case study performance-enhancing the perspective of research energy and design thinking.
隨著人類物質的提升與人與人之間的淡化,過渡科技化的產品欠缺感覺…等現象,而引發設計上對於人或情感的問題同時也牽動與產品之間的各種問題的產生,也意味著感性社會逐漸形成。感性工學顧名思義是將感性轉換成理性的過程,其中牽涉及感官特性的心理問題。一般設計的過程稱之為「思維邏輯的黑箱」,存在有曖昧不明、因人而易等不確定性。因此本課程對於此類問題上的解決及方法除了說明外也例舉相關應用實例以助瞭解。
1. 感性與理性的基礎概念
2. 感性社會形成對於生活與設計的影響
3. 感性工學的問題與解決方法
4. 感性工學在產品開發設計管理的運用
5. 案例研究與討論
With the improvement of human material and the fading between people, the lack of feeling of product through technological transformation, and other phenomena, the design problems with people or emotions also affect the emergence of various problems between products, which also means that the emotional society is gradually formed. Sensitive engineering is a process of transforming sensibility into rationality, which involves psychological problems involving sensory characteristics. Generally, the design process is called "a black box of thinking logic", which has uncertainties such as unclearity and easy to be based on people. Therefore, in addition to explaining the solutions and methods of this course, we also use relevant application examples to help understand.
1. The basic concept of sensibility and rationality
2. The impact of emotional social formation on life and design
3. Problems and solutions of perceptual engineering
4. The use of perceptual engineering in product development design management
5. Case Studies and Discussion
1. 感性工学-感性をデザイン活かすテクノロジー;長町三生著、海文堂出版。
2. 感性情報処理;井上征士他5名共著;電子情報通信学会編集、オーム社。
3. 感性商品学-感性工学の基礎と応用;長町三生著、海文堂出版。
4. 感性工学入門-直感から直観へ;小林宏著、産能大学出版社部刊。
5. 心理学;葉重新著、心理出版社。感性工学の招待-感性から暮らしを考える、森北出版。
6. ゲーム感覚意思決定法;AHP入門、刀根薫著;日科技連出版。
7. デザイン計畫の調查.實驗 小原 二郎編
8. デザインマインドコンパニ一 クリストフアu一.ロしンッ
9. デザイ二ング 森 典彥編
1. Sensitive Engineering - Sensitive Technology; written by Nagamachi Sansheng and published by Haiwentang.
2. Sentimental sentiment report; 5 people from Inoue Seiji; Compilation of the Electronic Information Communication Society, オーム Society.
3. Sensitive Commodity Science - Basic and Application of Sensitive Engineering; written by Nagamachi Sansheng and published by Haiwentang.
4. Entrance to Sensitive Engineering - Intuition and Direct; written by Hiroko Kobayashi, and the Ministry of Publication of the University Press.
5. Psychology; Ye Re-written, Psychology Press. Sensitive Engineering Entertainment - Sensitive and Sensitive, Moriki published.
6. ゲーム゚The method of determining meaning; AHP entry and knife root; published by Japanese Science and Technology.
7. デザインン's plan survey. Experience Ohara edited by Jiro
8. デザインマインドコンパニ一 クリストフアu一.ロしンッ
9. デザイ二ング 森 典彥編
評分項目 Grading Method | 配分比例 Grading percentage | 說明 Description |
---|---|---|
學習態度學習態度 Learning attitude |
30 | 課程進行的學習方式與討論 |
學習成果報告學習成果報告 Learning results report |
50 | 課程進行的案例成果與報告繳交 |
出席率出席率 Attendance rate |
20 |