一、認識知識之多元性、知識與社會的互動:知識是存在於社會生活中各個面向,是一種「連結」的力量。
二、跨文化的感受性:以職人文化為中心,配合日本文明史、大眾文化演變之發展,開拓跨文化之視野。
三、提升閱讀詮釋之素養:經由課程安排之各類知識漫畫作品,經由漫畫作為「故事」,而體驗存於漫畫之中的趣味性、觸動情感之處以及知識性。
四、對當代文化產業運作模式的理解:面對現今全球化、文化產業全球在地化之衝擊。1. Understand the diversity of knowledge, the interaction between knowledge and society: Knowledge is the power of "connection".
2. Cross-cultural sensibility: focus on the worker culture, cooperate with the development of Japanese civilization history and the evolution of the general public's cultural evolution, and expand cross-cultural vision.
3. Improve the quality of reading: Through various types of intellectual comics arranged by the course, the comics are written as "story", and the fun, touching emotions and intellectual nature that are found in the comics.
4. Understanding the operation model of contemporary cultural industry: Facing the impact of today's globalization and global localization of cultural industry.
陳仲偉 2004 《日本漫畫的全球化與迷的文化》,台北:唐山。
傻呼嚕同盟 2001 《動漫2000》,台北:藍鯨。
傻呼嚕同盟 2001 《動漫2001》,台北:藍鯨。
夏目房之介 2006 《マンガに人生を学んで何が悪い?》,東京:講談社。
宮原浩二郎、荻野昌弘 2001 《マンガの社会学》,東京:世界思想社。
清水勲 1999 《図說 漫画の歷史》,東京:河出書房新社。
清水勲 2003 《江戸のまんが》,東京:講談社。
Chen Zhongwei 2004 "The Globalization of Japanese Comics and the Enchanting Culture", Taipei: Tangshan.
The Stupid Huoyi Alliance 2001 "Anime 2000", Taipei: Blue Whale.
The Stupid Huoyi Alliance 2001 "Anime 2001", Taipei: Blue Whale.
Natsume Fangsuke 2006 "How to learn in life? 》, Tokyo: Talk and talk club.
Miyahara Hiroshiro and Ogino Masahiro 2001 "Sociology of Magazine", Tokyo: World Thought Society.
Shimizu 1999 "The History of Comics", Tokyo: Kawai Shufang Xinshe.
Shimizu 2003 "Edo's Mass", Tokyo: Talk and talk club.
評分項目 Grading Method | 配分比例 Grading percentage | 說明 Description |
---|---|---|
課堂參與及討論表現課堂參與及討論表現 Class meetings and discussion performance |
30 | 出席與課堂表現 |
期中報告期中報告 Midterm Report |
40 | 漫畫文本與技巧詮釋演習 |
知識漫畫分析專題知識漫畫分析專題 Knowledge comic analysis topics |
30 | 分組報告,以「主題(知識)漫畫」為對象 |